Naruto RPG
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Naruto, Naruto Shippuden
© Masashi Kishimoto

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Mystical Palm [V7.2] Empty Mystical Palm [V7.2]

Mon Sep 27, 2021 11:49 pm
Name: Mystical Palm
Element: --
Rank: A
Specialty: Medical
Particular Jutsu Type: HP Regeneration
Backstory: A staple technique known by almost any self-respecting practitioner. Its origins have been obscured by time.


Appearance: The user's hands glow the color of their choice. It's not bright enough to blind, and doesn't spread very far.
Handseals: Snake > Ox > Tiger > Ram > Rat
Duration: Up to three posts
Cooldown: Posts used +2
Range: Touch, up to five meters for unique mastery
Power: 50
Speed: 50
Health: --
Stat Boosts: --
What it does: The user artificially speeds up the target's cell division with chakra, exponentially increasing healing speed. In practice, this results in dramatic recovery speeds for external and internal damage alike. When used to heal, the target will gain 50 HP per post- this amount cannot scale. Some more complex operations may take longer to heal based off of how damaged the target is; however, once the target either gains back half their HP they have received in damage or reaches their HP cap (whichever is lower), their wounds will be considered 'healed'. It should be noted that any targets can never surpass their HP cap in this manner. If restoring an injury from a previous thread in a non-combat environment, it can be healed in one post.

For balance's sake, limbs cannot be regrown, only re-attached, and organs re-grown will be considered clanless- no doujutsu farming.

In the more combat-inclined users of this technique, they can decide to make their Mystical Palm offensive. This changes the AP cost as detailed in 'Action Cost'. The target will instead be paralyzed in the area of contact unless their Strength is higher than the jutsu's power, scaled as normal. In example, targeting a leg will cause that specific leg to be paralyzed, but targeting the neck or anything above will result in full-body paralysis for up to three posts.

Whether this technique is used for healing or paralysis MUST be chosen upon the jutsu's activation. It cannot be changed later.

Finally, this technique has a unique mastery option: if they spent one mastery slot, the user can use this technique to perform any of the above effects from up to five meters away. This is shown in-character as the glow around the user's hands stretching out in a 20 cm wide and tall beam at jutsu speed. This is blocked by any barriers with stats (such as jutsu or registered armor- regular clothing will not work), but they can be passed through with the technique caster's (or armor wearer's respectively) consent.

This technique can be used to perform transplants in non-combat threads, or once all combat in a thread has been concluded. This takes one post.

Once activated, no other regeneration techniques can be used for three posts.


Character Specific: --
Wordcount to learn: 2,500
Action Cost: 50 AP/post if used to regen HP. 40 activation/20 upkeep if used offensively or for transplants.
Mastery: Yes, unique mastery detailed above
Bonus Requirements: --
Canon, Custom, Bloodline, or Village Exclusive: Canon

[Old Version]
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Mystical Palm [V7.2] Empty Re: Mystical Palm [V7.2]

Sat Oct 02, 2021 3:33 am
Trial approved
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Mystical Palm [V7.2] Empty Re: Mystical Palm [V7.2]

Sat Oct 02, 2021 4:58 pm
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Mystical Palm [V7.2] Empty Re: Mystical Palm [V7.2]

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