Naruto RPG
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Naruto, Naruto Shippuden
© Masashi Kishimoto

Naruto RPG © LostLegend

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Ayato Hyuuga
Ayato Hyuuga
Hogokage
Hogokage
Ryo : 63283
100%

Dark River Breaking Seal [v7] Empty Dark River Breaking Seal [v7]

Tue Oct 22, 2019 1:15 am
Name: Dark River Breaking Seal
Element: N/A
Rank: C/B/A/S
Spec Type: Fuinjutsu/Ninjutsu
Backstory: -

Appearance: A seal formula momentarily covers the user's extended arm up to their elbow, and several blasts of chakra are released. These projectiles vary in size, from 6 inches to 1 meter in diameter, shaped like a ball. The violent outburst of the chakra gives them a dark color that is entirely visible to the naked eye.
 
Handseals: N/A (ram for detonation)
Duration: -
Cooldown: 3 posts
Range: 30 meters
Power: 20/40/60/Vigor
Speed: 20/40/60/Vigor
Health: -
Stat Boosts: 
What it does:   The user shoots out a bolt of compressed chakra from their hand, dealing damage to everything in its path. The seal formula on their hand shortcuts the chakra shape manipulation process to achieve this. The bolt travels at jutsu speed, disappearing once it reaches the max range, putting the technique on a three-post cooldown. The technique can produce up to five bolts at different angles but in the same direction. All additional bolts must have the exact dimensions as the first one, each with the cost of 5/10/15 AP concerning the rank.

The Fuinjutsu caster can detonate the bolt before reaching the max range by performing the ram hand seal. This will result in an explosion of dark chakra that expands outwards at jutsu speed and reach 10 meters in diameter before disappearing.  Those caught in the blast are damaged at jutsu power. The caster is not immune to this effect; however, as part of a safety net, the projectile will not detonate if the user is within 10 meters. If the user has thrown more than one bolt, it should be noted that only the first bolt will explode, with the rest of the bolts harmlessly dispersing, the AP used to create them returning to the user.

The techniques Fuinjutsu class allows it to have an additional effect at A-rank. It becomes incredibly corruptive when it comes to contact with an enemy's chakra system. If a hostile party attempts -and succeeds- to absorb either the projectile or the explosion attached to them, they will receive AP damage equal to the amount they would otherwise have absorbed. This AP drain is actual once per post. If more than one ball bolt is absorbed in the same post, the opposing party will receive no additional AP damage.

Character Specific: -
Wordcount to learn: 1250/1750/2750/5000
Action Cost: 20/35/45/100 and 5/10/15/30 AP for each additional bolt
Mastery: -
Bonus Requirements: -
Canon or Custom:  Site-Canon 


Last edited by Ayato Hyuuga on Sat Nov 20, 2021 5:45 pm; edited 7 times in total
Ayato Hyuuga
Ayato Hyuuga
Hogokage
Hogokage
Ryo : 63283
100%

Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

Wed Oct 23, 2019 7:18 am
Bump
Ayato Hyuuga
Ayato Hyuuga
Hogokage
Hogokage
Ryo : 63283
100%

Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

Thu Oct 24, 2019 3:01 pm
Bump
Ayato Hyuuga
Ayato Hyuuga
Hogokage
Hogokage
Ryo : 63283
100%

Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

Sat Oct 26, 2019 4:48 pm
bump
Ayato Hyuuga
Ayato Hyuuga
Hogokage
Hogokage
Ryo : 63283
100%

Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

Fri Nov 01, 2019 4:40 am
Bump
Gidyne
Gidyne
Missing-Nin (S-rank)
Missing-Nin (S-rank)
Ryo : 205650
100%

Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

Fri Nov 01, 2019 5:03 am
Ap cost for B rank should be 35, A rank 45

That cooldown I'm a bit iffy on. The technique itself can be active on the field up to 30 meters away, which can be quite long in a topic depending on timelining, and since theres no established duration it can be taken as being capable of spamming almost. Simultaneously, I see no hard rules on pre-placing prior to battle or something of the likes. I'd like this fixed, something that indicates once they're off the field and dispersed a cooldown of say 3-4 clarified in the text, but just make it to where they can't be spammed.

Nitpicking but, 'If someone attempts to absorb either the bolts or the explosion they will receive AP damage equal to other power of the technique.' change the 'other' to the, just to avoid confusion.
Ayato Hyuuga
Ayato Hyuuga
Hogokage
Hogokage
Ryo : 63283
100%

Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

Fri Nov 01, 2019 5:27 am
Done
Gidyne
Gidyne
Missing-Nin (S-rank)
Missing-Nin (S-rank)
Ryo : 205650
100%

Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

Fri Nov 01, 2019 5:33 am
Approved
Ayato Hyuuga
Ayato Hyuuga
Hogokage
Hogokage
Ryo : 63283
100%

Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

Sun Nov 22, 2020 10:09 am
v7 update
Yuri
Yuri
Genin
Genin
Ryo : 17000
100%

Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

Fri Nov 19, 2021 1:06 am
Pulled pending rework
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Dark River Breaking Seal [v7] Empty Re: Dark River Breaking Seal [v7]

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