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 Thoughts on Mission Rewards

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Valen Akari
Chuunin
Chuunin
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Fame : 42
Home Village :
  • Star

Element(s) : Hoshi
Ryo : 4250
100%


PostSubject: Thoughts on Mission Rewards   Fri Feb 24, 2017 9:29 pm

I know I know, you may be thinking I'm about to ask to raise them or something because there's only so many missions. But that's not the case...sort of...We all know bandits..raiders..slavers..missing shinobi that are NPC'd are all human beings too...meaning they probably have cash on them hidden around somewhere on their person, or in their evil lair -laughs evilly- since staff has to grade these suckers anyway, why not include a dice roll that symbolizes how much extra ryo (Aside from mission rewards) that the team get's to split up? Obviously there'd be a dice for each rank and each dice values would stand for lower finds to higher finds for the rank. The way I see it, it could be implemented on C rank and up (You know the ones where we actually go out and do actually horribly painful stuff to people?) Where lower dice rolls = a lower TOTAL amount of ryo found to be split among the group (the actual numbers would be up to staff discretion) where higher rolls would = larger total amounts of ryo to be split.

A second idea would be for a few legitimate, low level (E-D rank) repeatable missions..Each one available to everyone once a week. Simple things from going to the store for the elderly lady down the block, to hard labor for the farmer who injured himself. Yes they're basically D ranks from the show, but they would provide a source of steady, reliable income for people so they can keep working on their characters without being forced into fighting other players or trying to make something they can sell.


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Takeo
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PostSubject: Re: Thoughts on Mission Rewards   Fri Feb 24, 2017 9:31 pm

RNG sucks.

Reward quality writing.
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Valen Akari
Chuunin
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Fame : 42
Home Village :
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Element(s) : Hoshi
Ryo : 4250
100%


PostSubject: Re: Thoughts on Mission Rewards   Fri Feb 24, 2017 9:40 pm

While I would agree, the problem is that it set's a bad example..rpers that aren't that good at writing and try hard would be getting shafted and their self esteem would be trashed. They'd eventually leave and such and that's something we'd want to avoid..The RNG method, allows people to still get an extra something, while making it an equal chance for everyone


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Kobayashi Senshi <3
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Element(s) : Lightning, Wind, Water
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PostSubject: Re: Thoughts on Mission Rewards   Fri Feb 24, 2017 9:47 pm

I whole sale agree, also maybe allow the teams to choose someone to NPC the raiders for them that isn't a mod person so that it makes it more interesting.


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Takeo
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Fame : 273
Home Village :
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Element(s) : Face
Clan : Tadashi Club
Bloodline : Champion
Ryo : 25100
100%


PostSubject: Re: Thoughts on Mission Rewards   Fri Feb 24, 2017 10:14 pm

Quote :
that it set's a bad example..rpers that aren't that good at writing and try hard would be getting shafted and their self esteem would be trashed. They'd eventually leave and such



I can't reply seriously to this, have a gif instead.

You're very special.
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